Imperator rome fort maintenance

Witryna6 lis 2024 · Overview. All modifiers operate on specific scopes when used in script. In Imperator these scopes can be: country, state, province or character. All modifiers … WitrynaRelease all your levies, set Army Maintenance to “Decreased Pay” and Fort Maintenance to “Ignored Garrisons”, delete the fortresses in Saticula and Aeclanum (if not already done), move your mercenaries to your land if they are not already there. Lower War Exhaustion if high by invoking Devotio (the helmet button at the top of the …

Fort maintenance question. :: Imperator: Rome Allmänna …

Witryna3 lip 2024 · Imperator: Rome - Suggestions. Fort maintenance. Thread starter Sparticulous; Start date Jun 20, 2024; Jump to latest Follow Reply Menu We have updated our Community ... As a compromise position, perhaps the initial level of fort should have 1 maintenance cost, with a reduced maintenance cost for additional … WitrynaThey don't scale, they add, every fort level costs 0.5 in maintenance. 2 Danisstoned • 3 yr. ago Thanks man. Thigrifstef • 3 yr. ago no, a higher fort level have a higher maintenance cost More posts you may like r/Imperator Join • 4 days ago Most peaceful day in Greece. 310 10 r/Imperator Join • 6 days ago fluorescent yellow wheel paint https://techmatepro.com

Forts and control zone in Imperator Rome - Imperator Rome …

Witryna17 paź 2024 · Assaulting a fort will damage the garrison, and as soon as it reaches 0, the fort will fall. When it falls (or a new fort level is built), its garrison will start replenishing at a rate of 10% of the max … Witryna26 kwi 2024 · Imperator: Rome. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... However even with army and fort maintenance at minimum I'm still losing a gold a month. I don't want to disband any of my initial 10k when some of my strongest clan chief is walking around with 14k troops of her own. Witryna11 sty 2024 · One of their provinces even had a level 13 fort so I had to use a 150k stack to siege it down. Wasted a lot of manpower on it and had to rely on mercs for the last 30 years of the game If I remember correctly, to siege forts you will need a minimum of 3000 infantry for every 1000 Garrison. fluoreszein se thilo pzn

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Imperator rome fort maintenance

How to reduce wages to characters? :: Imperator: Rome General …

WitrynaI want to maintain my boarder forts but cut back expenses on non strategic forts. Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní … Witryna10 paź 2024 · Ambitious people were often accused of wanting to become kings (even in the roman empire). So yes, it would basically be a failure to become a monarchy as Rome, because it's clearly what the Romans wanted to avoid. On the other hand, the principate can easily be called an autocracy, even if it wasn't a monarchy.

Imperator rome fort maintenance

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Witryna© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. #footer_privacy_policy #footer ... WitrynaI want to maintain my boarder forts but cut back expenses on non strategic forts. Inloggen Winkel Startpagina Ontdekkingswachtrij Verlanglijst Puntenwinkel Nieuws …

Witryna25 lut 2024 · first fort in a TERRITORY costs 3 points. upgrades to this Fort cost 1 point each. all those points are then aggregated towards the Fort limit in the whole province. this means a level 2 Fort cost 4, but two level 1 forts will costs 6! the standard limit is 5, that you can increase in several ways. WitrynaThey don't scale, they add, every fort level costs 0.5 in maintenance. 2 Danisstoned • 3 yr. ago Thanks man. Thigrifstef • 3 yr. ago no, a higher fort level have a higher …

Witryna25 kwi 2024 · Imperator: Rome. Can't Remove Forts? Thread starter pozopete; Start date Apr 25, 2024; Jump to latest Follow Reply Menu ... but most do not have as big a negative impact on finances as fort maintenance... which you can't even turn off, just reduce. Any suggestions? Reply. Report. babuchas1 Major. 61 Badges. Dec 12, 2015 … Witryna15 maj 2024 · Fort maintenance -20% Local defensiveness +10% (Governor) LC Discipline +5% (Commander) Hamilco Barca, head of the Barca family of Carthage. Also adds the trait to "Rise of the Barca Family" event characters. "Blood of the Barcas" Martial +1 Siege ability +10% Global supply +10% Local manpower +10% (Governor) …

Witryna29 kwi 2024 · Rome has a very good protection from the North duye to its extensive network of fortifications. Forts maintain control over a given city and surrounding cities. A fort blocks the way for foreign armies. Therefore, the enemy is always required to to take a city that has a fort first.

Witryna6 cze 2024 · forts- 12.00 wages- 19.84 balance- +0.17 currently and thats with minimal army and fort maintenance. If i decrease wages then corruption gets worse pretty quickly.... ugghh Anytime revenues increase either my increasing taxes to harsh or gaining new lands my surplus just disappears into wages. Last edited by Lugh … fluoress msmWitrynaThere is a gamebreaking bug with prisoners that can't be rescued and give negative stab as long as they live, sometimes even longer. If that happens: save the game, open the save file, search for prisoners_abroad and manually delete those lines, save the file, load it and play again :) fluorex catheterWitryna27 lip 2024 · However, the fact that the xp-decay is proportional to the current xp level means that the net xp increase of drilling per month will drop off the higher your xp is (wether from previous drilling, from starting xp or from combat) with 50% starting xp, furs in capital and one decay reduction invention, drilling will still gain me xp, but only 0.5% … fluoreszenzröhre osram l 36w/840 cool whiteWitryna12 paź 2024 · could be easily defended by a nearby fort or is a suitable location for fortifications itself near impassable terrain chokepoints that will not allow hostile armies to pass without capture overlapping zones of control (shaded blue) severly restricting enemy movement along roads to important destinations to speed up allied access fluoreszierend acrylglasWitrynaRenovated temple event adds a 5% production boost Some mission trees bonuses add slave output or tax income boost to a random region. But if you only own one region then it defaults to your capital Although once you achieve these 4 things then that's when you should leave city state status and go wide. greenfield peace lutheran churchWitrynaI want to maintain my boarder forts but cut back expenses on non strategic forts. Giriş Yap Mağaza Ana Sayfa Keşif Kuyruğu İstek Listesi Puan Dükkânı Haberler İstatistikler greenfield peace writing scholarshipWitryna29 kwi 2024 · Imperator: Rome enables you to build forts in any city to ensure the safety of your citizens and slow down or stop the march of hostile armies. Forts are … greenfield pediatrics fax